Tuesday, September 16, 2014

 

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I'm still on my procedural mountains.
I've somewhat finalized the procedural side of the thing, but now I'm working on the graphical side. The problem is that in the end I have to resort to tiles, and these tiles should blend. I did prepare a version of the tiles which had lots of small details, but this made blending more difficult, so I'll resort to a much simpler look.
What I'd like to achieve is a realistic sequence of valleys and mountain ranges.

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