Monday, June 13, 2016


scenario maker

I've been working on the scenario maker for the past two months, I've slowed down the development because of some reasons:
1) summer is arriving and I've been a bit busy playing with my kids
2) I had to resolve some complex issues with the scenario maker itself, namely the visualization of a transparent layer over the map. This layer will represent the terrain possession, and it took an amazing amount of time to think about a smart system to manage it. The reason is that everything on the map is a 3d object and is not so easy to overwrite a 3d shape as it was a bitmap.
3) I'm on aws certifications now, they'll be useful both for the project on for my job

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