Friday, August 08, 2008


Never Going Back Again

Hey, I'm still alive! it's a lot I don't post anything, but I've worked so hard (on the game and on my job place!) and I've reached version 0.9, so the next post you can expect version 1.0. Beware: this will not be the final version, it will for sure be full of bugs and will have to be player over and over to adjust the balance, but it will be complete because it will have everything I planned.

I've replied to Amnon privately, and I saw his version: I like it and I'd like to see it complete!

@cyrus: I appreciate your constructive critic, and I have to say you're absolutely right in many respects: my version is not a clone of the original game, not anymore at least. When I started to build the game (years ago now...) I wanted to do only a remake. When the months passed I started thinking about ways to improve the original and then I decided what I wanted: an innovation respectful of tradition. I think I didn't miss my objective, as the game's structure is unchanged from the original. I added some things (the policy tokens for example or the elections) which do not alter the spirit; and I radically changed one thing, war, for which in my opinion the original did not give the player enough control.
Honestly, I wonder why making a simple clone with better graphics? even Amnon's version is different because it puts more countries in the cauldron. That's why I hope I can play with Amnon's final version one day, because it's different while being familiar.

This is exciting! Both you and Amnon do excellent work.

And a hearty salaam to cyrus, from a Jewish friend in Canada.
Thank you all for your encouraging comments.

I did some thinking about having my unfinished remake's developing continued.
The reason I stopped in the first place, was because I didn't, at that time, recieved any comment at all, after publishing it in several forums.

Conflict is a very unique game, which you and I find it very facinating. Though, most of world-wide gamers in general, don't.
I guess that's because it's too much realistic. Maybe Marco's remake will do better.

Cyrus, I hope your country and mine will solve things without using nukes (or bombs at all). This nuclear threat is now hanging over middle east.

Marco, I hope you will finish your game, and looking forward it.
Marcus thanks for taking time to read the comments. Once again I like to thank you and know others here as well are deeply thankful to you for doing this remake.

Alex, a hearty hello to you my Jewish friend and as well as all loyal fans of CMEPS video game.

Amnon, one day there will be peace not only in the Middle East but as well as the whole world. It will begin with the elimination of all nukes and weapons of mass destruction and the United Nations is a good candidate to be the initiator and oversee that this is done on a mutual level. In war, nobody really wins; everybody looses. As far as understanding and relations go, Iran and Israel have more in common than probably any other group of people or country. It dates back to about 2500 years ago when the Persians offered refuge to the Israelis after freeing them from their hostility in Babylon. A lot of Persians are also Jewish. It was revolutionary for its time and we can still learn from what happened.

Amnon, some games are only appreciated and understood by the intellectually elite of society. I think general gamers do not have the patience or depth of grasping the political connections in the game that Conflict has to offer. I actually like it to stay that way. Some things are too good to become mainstream and deserve a more distinguished and elevated niche.

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