Saturday, June 03, 2006


war (reprise)

The calculation for the battles is almost completed. I still have to place a security mechanism let's say. The reason is that the player could sniff the mechanism behind the battle resolution, and he could place just a couple of units on a certain front, maybe against 80 enemy units, because his initiative will make sure that the calculation is based on his two units! that means the calculation will have a counter of two, and then the battle will cease for that turn. I will insert a mechanism so that if the player has less than 1/5 (or another fraction, I'll have to test it) of the enemy's units the initiative will pass in any case to the enemy.

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